Factorio · Inserter choices | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
Using this reference
Choose a recipe for Inserter choices, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.
Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.
Burner inserter
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Iron plate | 1 | 60 |
| − Iron gear wheel | 1 | 60 |
| + Burner inserter | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Burner inserter · 0.5 Seconds
Iron plate × 1 + Iron gear wheel × 1 → Burner inserter × 1
Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3
A worked example
Suppose you want 4 × Burner inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron plate × 4 and Iron gear wheel × 4.
Check the source ↗ · 2.0.77 base
Inserter
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Electronic circuit | 1 | 60 |
| − Iron gear wheel | 1 | 60 |
| − Iron plate | 1 | 60 |
| + Inserter | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Inserter · 0.5 Seconds
Electronic circuit × 1 + Iron gear wheel × 1 + Iron plate × 1 → Inserter × 1
Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3
A worked example
Suppose you want 4 × Inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Electronic circuit × 4, Iron gear wheel × 4, and Iron plate × 4.
Check the source ↗ · 2.0.77 base
Long-handed inserter
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Iron gear wheel | 1 | 60 |
| − Iron plate | 1 | 60 |
| − Inserter | 1 | 60 |
| + Long-handed inserter | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Long-handed inserter · 0.5 Seconds
Iron gear wheel × 1 + Iron plate × 1 + Inserter × 1 → Long-handed inserter × 1
Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3
A worked example
Suppose you want 4 × Long-handed inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron gear wheel × 4, Iron plate × 4, and Inserter × 4.
Check the source ↗ · 2.0.77 base
Fast inserter
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Electronic circuit | 2 | 120 |
| − Iron plate | 2 | 120 |
| − Inserter | 1 | 60 |
| + Fast inserter | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Fast inserter · 0.5 Seconds
Electronic circuit × 2 + Iron plate × 2 + Inserter × 1 → Fast inserter × 1
Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3
A worked example
Suppose you want 4 × Fast inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Electronic circuit × 8, Iron plate × 8, and Inserter × 4.
Check the source ↗ · 2.0.77 base
Bulk inserter
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Iron gear wheel | 15 | 900 |
| − Electronic circuit | 15 | 900 |
| − Advanced circuit | 1 | 60 |
| − Fast inserter | 1 | 60 |
| + Bulk inserter | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Bulk inserter · 0.5 Seconds
Iron gear wheel × 15 + Electronic circuit × 15 + Advanced circuit × 1 + Fast inserter × 1 → Bulk inserter × 1
Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3
A worked example
Suppose you want 4 × Bulk inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron gear wheel × 60, Electronic circuit × 60, Advanced circuit × 4, and Fast inserter × 4.
Check the source ↗ · 2.0.77 base
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.