Factorio · Inserter choices | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Inserter choices, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Burner inserter

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Iron plate1 60
− Iron gear wheel1 60
+ Burner inserter1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Burner inserter · 0.5 Seconds

Iron plate × 1 + Iron gear wheel × 1 → Burner inserter × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Burner inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron plate × 4 and Iron gear wheel × 4.

Check the source ↗ · 2.0.77 base

Inserter

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Electronic circuit1 60
− Iron gear wheel1 60
− Iron plate1 60
+ Inserter1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Inserter · 0.5 Seconds

Electronic circuit × 1 + Iron gear wheel × 1 + Iron plate × 1 → Inserter × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Electronic circuit × 4, Iron gear wheel × 4, and Iron plate × 4.

Check the source ↗ · 2.0.77 base

Long-handed inserter

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Iron gear wheel1 60
− Iron plate1 60
− Inserter1 60
+ Long-handed inserter1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Long-handed inserter · 0.5 Seconds

Iron gear wheel × 1 + Iron plate × 1 + Inserter × 1 → Long-handed inserter × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Long-handed inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron gear wheel × 4, Iron plate × 4, and Inserter × 4.

Check the source ↗ · 2.0.77 base

Fast inserter

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Electronic circuit2 120
− Iron plate2 120
− Inserter1 60
+ Fast inserter1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Fast inserter · 0.5 Seconds

Electronic circuit × 2 + Iron plate × 2 + Inserter × 1 → Fast inserter × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Fast inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Electronic circuit × 8, Iron plate × 8, and Inserter × 4.

Check the source ↗ · 2.0.77 base

Bulk inserter

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Iron gear wheel15 900
− Electronic circuit15 900
− Advanced circuit1 60
− Fast inserter1 60
+ Bulk inserter1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Bulk inserter · 0.5 Seconds

Iron gear wheel × 15 + Electronic circuit × 15 + Advanced circuit × 1 + Fast inserter × 1 → Bulk inserter × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Bulk inserter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron gear wheel × 60, Electronic circuit × 60, Advanced circuit × 4, and Fast inserter × 4.

Check the source ↗ · 2.0.77 base

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

Back to the collection →