Factorio · Furnace tiers | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Furnace tiers, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Stone furnace

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stone5 300
+ Stone furnace1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Stone furnace · 0.5 Seconds

Stone × 5 → Stone furnace × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Stone furnace. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Stone × 20.

Check the source ↗ · 2.0.77 base

Steel furnace

10 per minute · Buildings needed (rounded up): 6

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate6 60
− Stone brick10 100
+ Steel furnace1 10

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Steel furnace · 3 Seconds

Steel plate × 6 + Stone brick × 10 → Steel furnace × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Steel furnace. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 24 and Stone brick × 40.

Check the source ↗ · 2.0.77 base

Electric furnace

6 per minute · Buildings needed (rounded up): 10

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate10 60
− Advanced circuit5 30
− Stone brick10 60
+ Electric furnace1 6

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Electric furnace · 5 Seconds

Steel plate × 10 + Advanced circuit × 5 + Stone brick × 10 → Electric furnace × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Electric furnace. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 40, Advanced circuit × 20, and Stone brick × 40.

Check the source ↗ · 2.0.77 base

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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