Factorio · Chests and logistic storage | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Chests and logistic storage, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Wooden chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Wood2 120
+ Wooden chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Wooden chest · 0.5 Seconds

Wood × 2 → Wooden chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Wooden chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Wood × 8.

Check the source ↗ · 2.0.77 base

Iron chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Iron plate8 480
+ Iron chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Iron chest · 0.5 Seconds

Iron plate × 8 → Iron chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Iron chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron plate × 32.

Check the source ↗ · 2.0.77 base

Steel chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate8 480
+ Steel chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Steel chest · 0.5 Seconds

Steel plate × 8 → Steel chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Steel chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 32.

Check the source ↗ · 2.0.77 base

Active provider chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel chest1 60
− Electronic circuit3 180
− Advanced circuit1 60
+ Active provider chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Active provider chest · 0.5 Seconds

Steel chest × 1 + Electronic circuit × 3 + Advanced circuit × 1 → Active provider chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Active provider chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel chest × 4, Electronic circuit × 12, and Advanced circuit × 4.

Check the source ↗ · 2.0.77 base

Passive provider chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel chest1 60
− Electronic circuit3 180
− Advanced circuit1 60
+ Passive provider chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Passive provider chest · 0.5 Seconds

Steel chest × 1 + Electronic circuit × 3 + Advanced circuit × 1 → Passive provider chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Passive provider chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel chest × 4, Electronic circuit × 12, and Advanced circuit × 4.

Check the source ↗ · 2.0.77 base

Storage chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel chest1 60
− Electronic circuit3 180
− Advanced circuit1 60
+ Storage chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Storage chest · 0.5 Seconds

Steel chest × 1 + Electronic circuit × 3 + Advanced circuit × 1 → Storage chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Storage chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel chest × 4, Electronic circuit × 12, and Advanced circuit × 4.

Check the source ↗ · 2.0.77 base

Buffer chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel chest1 60
− Electronic circuit3 180
− Advanced circuit1 60
+ Buffer chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Buffer chest · 0.5 Seconds

Steel chest × 1 + Electronic circuit × 3 + Advanced circuit × 1 → Buffer chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Buffer chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel chest × 4, Electronic circuit × 12, and Advanced circuit × 4.

Check the source ↗ · 2.0.77 base

Requester chest

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel chest1 60
− Electronic circuit3 180
− Advanced circuit1 60
+ Requester chest1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Requester chest · 0.5 Seconds

Steel chest × 1 + Electronic circuit × 3 + Advanced circuit × 1 → Requester chest × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Requester chest. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel chest × 4, Electronic circuit × 12, and Advanced circuit × 4.

Check the source ↗ · 2.0.77 base

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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